let x=0;
let y=0;
let radius = 50;
let xspeed = 1;
let yspeed = -1;
function setup(){
const canvas = createCanvas(500, 500);
canvas.parent("sketch");
xSpeed =random(-5, 5);
ySpeed =random(-5, 5);
x = width / 2;
y = height / 2;
strokeWeight(0.3);
fill("hsl(39, 100%, 50%)");
}
function draw() {
background("hsl(195, 53%, 79%)");
circle(x, y, radius);
x += xSpeed;
y += ySpeed;
if (x > width || x < radius/ 2) {
xSpeed *= -1;
speed = 1;
}
if (y > height - radius / 2 || y < radius / 2){
ySpeed *= -1;
}
}